[Ldraw-content] Forwarding thoughts about the MOTM/SOTM contest
Orion Pobursky
orion at ldraw.org
Tue Oct 17 03:16:15 EDT 2006
Thanks for the input James. Would you mind distilling your suggestions
into a summarized list for me?
-Orion
James Reynolds wrote:
> I agree completely with Zack Best. I have thought of entering the
> contest but the lack of focus results in a lack of interest, at least
> with myself. Winning the contest right now doesn't say much. There is
> no prestige. Who knows who voted, or how many people voted, or who even
> looks at the winners. I know I would die to win a contest over at
> cgsociety:
>
> http://forums.cgsociety.org/forumdisplay.php?f=121
>
> The prestige that goes along with winning those awards speak volumes.
> There needs to be someway to generate demand to win the contest.
> Getting someone in the AFOL community who has prestige (Erik Sophie,
> Chris Giddens, etc) to enter the contest would make it prestigious.
> Winning a real prize could just be a way to encourage someone like Chris
> Giddens to enter.
>
> One thing CGSociety does is that they have a forum and if a user wins an
> award, the award is listed on all of their posts in the forum. Maybe we
> could get Lugnet to support something similar.
>
> http://forums.cgsociety.org/showthread.php?threadid=179462
>
> And perhaps having users vote isn't the best approach either, but have a
> panel of "expert" judges. This could also add to the prestige, because
> it means you have been judged by people with prestige.
>
> Also, sometimes just looking at a model (what happens when the public
> votes) won't reveal significant defects in it that become apparent when
> the model is either built, printed as instructions, or animated (my pet
> peeve with most LDraw models is that they are built all wrong for
> animation). How do you know if pieces are not snapped into place but
> just floating? Someone needs to inspect the model. It would be the
> panels responsibility to test these things.
>
> And a theme panel is especially appropriate for a themed contest because
> an expert space builder would have insight to truly ingenious space
> modeling, but perhaps not castle modeling. So each theme could have its
> own specialists to judge the models. In other words, get the non-LDraw
> castle folks to judge castle themed competitions, space folk space
> competitions, etc.
>
> And there seems to be a disconnect between the LDraw part and the MOC
> part of the competition. What are these contests, MOC contests in the
> LDraw medium, or LDraw contests of MOC's? There is a difference that I
> think is significant yet not addressed. The difference is more obvious
> when thinking of the scene contest. Is it a MOC contest in the
> ray-tracer medium, or is it a ray-tracer contest showing MOC's?
>
> Here is another way of putting it. There are ton's of SUPER MOC's out
> there made by AFOL who have built up a reputation of quality building,
> but they don't use LDraw. If those people made LDraw models of their
> MOC's, they could easily win every contest hands down. And there are
> tons of SUPER POV-Ray users out there who don't use LDraw. If they did
> and imported the objects into POV-Ray, they could build background
> scenes that again, nobody could challenge.
>
> And to complicate matters more, Mladen, IMO, could win every month if he
> submitted his models. Again, this goes to show the disconnect. Why
> isn't he submitting his models? He is both a genius MOC builder AND an
> LDraw user!
>
> And personally, I know the idea behind the simple unappealing model
> renders is to make them fair, but they are not fun to look at. I think
> they need to be ray traced with complimentary scenes and lighting. And
> it wouldn't hurt to have 360 degree spins of the models, and maybe even
> take apart spins too. Again, I think this will increase the prestige.
>
> I would actually like a themed contest. I have wanted LDraw MOCs for
> animations for a long time, but there aren't any enough of good enough
> quality (for what I'm looking for). I have given serious thought of
> hosting my own contests and giving away real prizes to get people to
> create something I could use. CGSociety also has huge themed contests
> also:
>
> http://features.cgsociety.org/challenge/
>
> Many of the contest submitters got published:
>
> http://store.cgsociety.org/product/000082/
> http://store.cgsociety.org/product/000099/
>
> I know LDraw is very small compared to CGSociety, but there are
> certainly many active Lego AFOL's who have the ability to submit some
> fantastic works if they had the motivation. And there is TLG. I'm not
> sure if they would want to share some of their prestige, but who knows.
> And I know when Tim C. was working on LPrize he had some significant
> backing (although for a different type of contest, it just goes to show
> that getting prestigious or financial backing for real prizes isn't
> impossible). His contest was a significant motivation behind the PCS
> dogfight animation I created. And it was shown on TV. That prestige
> thing again...
>
> Other things.
>
> I like the 100 piece contest idea. I've got several models I could
> submit but wont on the current rules because of the risk that someone
> submits some 10000 piece model. In fact, some of the community contests
> have a themed contest and have 3 different size categories (with 3 prizes).
>
> Is 2 months enough time for some types of MOCs (capital ships...)? And
> judging should not begin until the submission deadline. This is a huge
> problem IMO.
>
> And there needs to be a way to handle models that don't win. Do they
> stay in the competition indefinitely? What if model A is an exceptional
> model, but someone submits model B, which is absolutely ingenious and
> wins hands down. But the next month, nothing is submitted that even
> comes close to model A from the month before? Should model A have
> stayed in the competition (and thus won)? I believe I have actually
> seen this happen in the contests in the past (where a previous month's
> submission lost but was better than the next month's submissions). A
> themed contest would partially solve this. Another solution is
> honorable mentions (not a required award, but only if it is deemed
> exceptional).
>
> And the scene contests. People use all kinds of different rendering
> techniques. What about using Anton Raves' POV-Ray library? Would those
> qualify if the original scene/models were created in LDraw? What if
> they weren't? Would it still qualify? What if I port LDraw models to
> Blender and then Maya and use RenderMan to render it, or what if I
> modify the models in ways that are impossible in LDraw or POV-Ray, like
> deforming minifigs into life like positions or using volumetrics or
> other effects that are really difficult in POV-Ray?
>
> And yet, if those things are allowed, then they should also be part of
> the judging. For example, a scene that uses fog poorly should be
> docked. What if someone works hours and hours developing their own
> light effects, and someone else just uses the POV-Ray lens flare macro?
> Are these taken into consideration? This provides further evidence that
> the scene contest is too unfocused. It needs some sort of guidelines to
> take these variables into account.
>
> In a way, the scene competition is really the "publicly judged" one (vs
> judged by a panel), because it seems that anything goes in it, and the
> winner is the one who appeals to the visual senses most.
>
> And I can never find the link to see the submissions and vote. After a
> few minutes I remember that I need to login. Which gives me the link to
> vote. Which leads to a very empty page with a link to vote on something
> having nothing to do with the contest. This may annoy new comers (and
> since the contest hasn't been held for a while, really everyone is a new
> comer).
>
> Ok, I've been editing this email for grammar for way too long and every
> time through it keeps doubling in size. I guess I feel strongly about
> this. I'll just have to live with any errors. So if there is a
> sentence half written or something that doesn't make sense somewhere
> above, you know why. I'll stop now.... O:)
>
> I like the idea of the contests. But I think they could use a lot of
> improvement, mainly focus like Zack said, and focus on making it a
> prestigious contest.
>
> James
>
>
> On Oct 16, 2006, at 3:23 PM, Timothy Gould wrote:
>
>> Of course we could also keep the special competitions as a rare event
>> (say two a year) announced two months in advance. That would give
>> people the time and a greater inclination to enter them.
>>
>> TIm
>>
>>
>> On 10/16/06, LDraw <ldraw at holly-wood.it> wrote:
>>> I like the idea of the 100 pieces or a theme-bound contest. we could
>>> alternate them. also a rotation challenge or using at least two given
>>> pieces could work.
>>>
>>> w.
>>>
>>>
>>>
>>>
>>> Timothy Gould schrieb:
>>> > I do agree that the MOTM could do with some tweaking. Personally I
>>> > won't enter it because it doesn't make any sense to me. I quite like
>>> > SOTM as it is presently run since judging a complete picture is
>>> > arbitrary anyway and it can really be boiled down to what you like
>>> > best.
>>> >
>>> > As I expressed in my private response to Zach my worry is that by
>>> > making either more precise we limit entrants from what is already a
>>> > very small pool. That said if we keep the categories broad enough (eg.
>>> > castle models, models under 100 pieces) then people might have stuff
>>> > already done that they can submit.
>>> >
>>> > It's a difficult question though.
>>> >
>>> > Tim
>>> >
>>> > On 10/16/06, Orion Pobursky <orion at ldraw.org> wrote:
>>> >> LDraw wrote:
>>> >> > hi,
>>> >> >
>>> >> > I'll forward the following email. if you feel this belongs more
>>> to the
>>> >> > steerco please let me know.
>>> >> >
>>> >> > w.
>>> >> >
>>> >> >
>>> >> >
>>> >> >
>>> >> > >----Messaggio originale----
>>> >> > Da: zach.best at gmail.com
>>> >> > Data: 16-ott-2006 7.05 PM
>>> >> > A: <WILLY.TSCHAGER at tin.it>
>>> >> > Ogg: Re: LDraw.org MOTM/SOTM Relaunch
>>> >> >
>>> >> >
>>> >> > Hi,
>>> >> >
>>> >> > Thank you for restarting the MOTM/SOTM. I am excited to take
>>> part in
>>> >> > the challenges.
>>> >> >
>>> >> > I would like to propose a change to MOTM/SOTM.
>>> >> >
>>> >> > As it stands, the challenges are very unfocused. A person can
>>> basically
>>> >> > use any model they have built in ages past. Scenes are a little
>>> >> > different, but many times old works can be used. There is also a
>>> >> > discrepancy in who "wins." Are we supposed to judge each
>>> separately?
>>> >> > Well we want our favorite entry to win, but how do you decide
>>> between
>>> >> > clever (bonsai tree) vs. technical (starship) vs. cool (???)?
>>> It seems
>>> >> > so mish-mash.
>>> >> >
>>> >> > The change I would like to propose is to have a monthly theme
>>> for each
>>> >> > MOTM/SOTM. The themes can be really simple and ambiguous (see the
>>> >> > Internet Ray Tracing Contest irtc.org for ideas).
>>> >> >
>>> >> > I think this would help the MOTM/SOTM for the following reasons:
>>> >> > (1) Focus. Part of the MOTM/SOTM is to give other LDRAW users
>>> >> ideas. We
>>> >> > want to share knowledge. When you have a 50,000 piece starship
>>> sitting
>>> >> > next to a 500 piece vignette, the reader loses focus. They can't
>>> >> > compare how the builder of the starship created his radar dishes
>>> to how
>>> >> > the vignette builder posed the minifig. If the challenges were
>>> themed,
>>> >> > a reader could do exactly that. There would be a bigger reason to
>>> >> > compare what has been entered and thereby expand the reader's
>>> knowledge
>>> >> > of Lego and LDRAW.
>>> >> > (2) Interest. While I can't speak for everyone, a
>>> >> > 'submit-whatever-you-want' contest is not interesting. This
>>> directly
>>> >> > correlates with focus. An unfocused challenge will not draw the
>>> >> > interest that the MOTM/SOTM has the potential to draw. If the
>>> monthly
>>> >> > challenge has a theme, I believe the interest in those
>>> challenges will
>>> >> > increase. First is the creativity factor. A theme will force
>>> >> people to
>>> >> > draw upon the theme in a creative manner. You don't want your
>>> entry to
>>> >> > look like everyone elses. The use of the brain in this manner
>>> leads to
>>> >> > a more fun experience. Second is the technical factor. You were
>>> >> playing
>>> >> > with Legos the other day and came up with a creative way to use
>>> certain
>>> >> > parts. If people are closely examining your entry because it is
>>> >> similar
>>> >> > enough to their own that they might find ways to improve upon
>>> it, this
>>> >> > technical expertise will become more apparent. Less experienced
>>> >> > modelers will be able to get better ideas in a easier swallowed
>>> form
>>> >> > than the current MOTM/SOTM, and more experienced modelers will
>>> enjoy
>>> >> the
>>> >> > competition and new ideas that are brought.
>>> >> > (3) Community Strength. Finally, I will come up on my last factor.
>>> >> LDRAW
>>> >> > is a very powerful tool and can be a fun past time. The first place
>>> >> > people go to look is most likely ldraw.org, and there people
>>> will want
>>> >> > examples. What better way to give examples than themed challenges.
>>> >> > Sure, people can kind of do that anyway with the current
>>> MOTM/SOTM,
>>> >> but
>>> >> > in that case they are wading through lots of randomness. Look
>>> at how
>>> >> > IRTC.org works, they only show you the top entries when you
>>> click on
>>> >> the
>>> >> > bi-monthly contest, but if you want you can see all of them.
>>> Finally it
>>> >> > gives people something to look forward to. It is not very
>>> exciting to
>>> >> > look forward to "just submitting another model." It is exciting to
>>> >> look
>>> >> > forward to seeing the new theme and then coming up with a new
>>> >> > model/scene for that theme. Which is my final point, the draw of a
>>> >> > themed contest is greater than an unthemed contest. More people
>>> >> will be
>>> >> > interested, leads to a better contest, leads to more enthusiasm in
>>> >> > LDRAW, circle on ad infinitum.
>>> >> >
>>> >> > Thank you for your time and consideration. You may forward this to
>>> >> > whomever you feel should read it.
>>> >> >
>>> >> > Sincerely,
>>> >> >
>>> >> > Zach Best
>>> >>
>>> >> Some very good points. We should probably discuss this further.
>>> I've
>>> >> been somewhat unsatisfied with the format contests for some time
>>> now. I
>>> >> did a little of tweaking when I issued the MOTM rule change a year
>>> and a
>>> >> half ago but this was more to shift the focus of the MOTM contest
>>> from
>>> >> the rendering technique back to the models themselves. I don't know,
>>> >> maybe a theme based challenge is the way to go. Thoughts?
>>> >>
>>> >> Also, based on past precedence, we, meaning the website admins, have
>>> >> complete control over the format, rules, etc. of the MOTM/SOTM
>>> contest
>>> >> so SteerCo involvement is not required.
>>> >>
>>> >> -Orion
>>> >>
>>> >> --
>>> >> We don't stop playing because we grow old;
>>> >> we grow old because we stop playing
>>> >> -George Bernard Shaw
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